Game ready model of Sci-Fi Girl. The model is well suited for projects that require realistic models of people and the style of science fiction or space adventures.
The torso with arms, legs separately, head, eyes, the inside of the mouth, and hair are represented on various UV maps, and all textures have 4K resolution.
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This product is on FAB - https://fab.com/s/e292a9b52e06
Video presentation Sci-Fi Girl AW: https://youtu.be/wZiw98cB9xU
ArtStation of the artist who made this project: ArtStation Daria Viktorova
Features:
- Unreal Engine, Unity & Blender version
- Hight Quality Model & PBR Materials
- LowPoly - Game Ready
- Reasonable poly count
- Optimized the density of the textures
- PBR Textures are collected in ORM packages
- It is possible to partially change the color on the model (eye color, clothing color)
Available file formats:
- Unreal Engine 5.1
- Unity 2022 [URP | HDRP]
- Blender 4.5
- FBX (for UE5 & Unity)
- FBX (only mesh)
- PNG for Textures
3D Specification:
- 10 Meshes
- Rigged: Yes
- Animated: No
- 8 PBR Materials
- 17 Textures 4096x4096
- Textures Maps: BaseColor, Normal, ORM Pack (Occlusion, Roughness, Metallic), Mask
Range of Tris:
- Sci-Fi Girl 3 AW - 43523 tris / 29660 verts
Unreal Engine Specification:
*Rigged with Epic Skeleton. The skeleton from UE5.
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Rigged: Yes
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Rigged to Epic skeleton: Yes
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If rigged to the Epic skeleton, IK bones are included: Yes
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Animated: No, Only Demo
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Number of Animations: No, Only Demo - 7
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Animation types (Root Motion/In-place): 7
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Number of characters: 1
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Tris counts of characters: 43472
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Vertex counts of characters: 32406
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Number of Materials: 4
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Number of Material Instances: 8 and 9 for color variants
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Number of Textures: 26
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Texture Resolutions: 4096x4096
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Supported Development Platforms: PC, Console
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Supported Target Build Platforms: Windows
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Documentation: No
- Important/Additional Notes:
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Extra joints: C_Eye_L, C_Eye_R, C_Eye_Offset_L, C_Eye_Offset_R, C_Jawbone_X, Eyelid_Bot_L, Eyelid_Bot_R, Eyelid_Top_L, Eyelid_Top_R, C_Breast_01_L, C_Breast_01_R
Unity Specification:
*To install a project in HDRP render pipeline, you need to open the UnityPackage file in the root of the project and update the required elements with replacement.
- Render Pipeline: URP & HDRP
- Rigged: Yes (Humanoid Rig)
- Animated: No
- Number of Animations: 0
- Animation types (Root Motion/In-place): 0
- Number of characters: 1
- Prefabs: 4
- PBR Materials: 17 | 8 general and 9 for color variants
- Textures: 23
- Texture Sizes: 4096*4096
- Textures Maps: BaseColor, Normal, ORM (Occlusion, Roughness, Metallic in package), Mask
- Shader Graphs: 2